![]() Construct's block-based system is all about layers (which work very similarly to layers on Photoshop, if that's something you're familiar with) and 'events', which you can use and chain to create logic in your game. Support for iOS and Android started in 2011, while Mac and Linux were implemented in 2015.Ĭonstruct uses a visual scripting system, similar to Unreal's Blueprints or GameMaker's drag-and-drop, which makes it even more accessible to beginners. Before the Gullen brothers actually set up their company, Construct started as a student project, with the very first release of the engine dating back to 2007 under the name Construct Classic.īut unlike GameMaker, Construct is rooted in web games, as it was initially only available on PC. ![]() But Construct can also be much more than that.Ĭreated by Scirra, a company set up in London by brothers Ashley and Thomas Gullen in 2011, Construct is an HTML5 engine that targets non-programmers - a bit like GameMaker in some ways. You can read our other in-depth guides on all the major game engines on this page.Ĭonstruct is the perfect engine for ultra beginners, which makes it one of the preferred ecosystems to use in the classroom with students trying to grasp the basics of game development. ![]() Here, we'll try to address many of the issues concerning Scirra's Construct so you can see if it's the right game engine for your project. ![]() For developers just starting in the industry, the task of choosing the best game engine can be daunting.
0 Comments
Leave a Reply. |